Main and only file of the Stop Breaking My Freaking Wood plugin, which makes wooden props undamageable once the map has loaded.
On the server its ClockworkInitPostEntity hook creates a filter_activator_name damage filter named woodnorris
and applies it to every non-player entity whose model name contains wood, table, bench, chair, box, cardboard or
pallet.
Summary
Hooks
Called after Catwork has loaded all map entities; gives wooden props a damage filter.
Hooks
PLUGIN:ClockworkInitPostEntity()
shared gamemodes/cwhl2rp/plugins/chuck_woodnis/plugin/sh_plugin.lua:13Implements hook ClockworkInitPostEntity
Called after Catwork has loaded all map entities; gives wooden props a damage filter.
One second later the server creates a filter_activator_name entity named woodnorris and
applies it to every non-player entity whose model name contains wood, table, bench, chair,
box, cardboard or pallet.