Defines the seeds_base base item, whose use plants a cw_plant entity on the dirt or grass the player is looking
at.
Seed items derive from it and set PlantModel, PlantName, GrowTime (a range in seconds) and Harvest (the seed
and crop item IDs). Planting must be within 192 units and away from other plants, takes a random grow time shortened
by the Farming attribute, and progresses that attribute.
Summary
Methods
Methods
ITEM:OnDrop(player, position)
shared gamemodes/cwhl2rp/plugins/farming/plugin/items/sh_seeds_base.lua:78Lets the item be dropped, with no extra effect.
Parameters
- player
- position
ITEM:OnUse(player, itemEntity)
shared gamemodes/cwhl2rp/plugins/farming/plugin/items/sh_seeds_base.lua:30Plants the seeds on the dirt or grass the player looks at, within 192 units.
Spawns a cw_plant that ripens after a random time from GrowTime, shortened by up to a quarter by
the farming attribute, and progresses that attribute. Returns false, keeping the seeds, when
the spot is too far, not soil, or already has a plant.
Parameters
- player
- itemEntity