Summary

Methods

Draw()client
Draws the light's model.
Sets the Combine light model and its physics.
Does nothing.
Spawns a union light 16 units off the surface the player is looking at.
Think()shared
Does nothing on the server.
Use()server
Does nothing; the light cannot be used.

Methods

Draws the light's model.

On the server

Sets the Combine light model and its physics.

On the client

Does nothing on the client.

Defined in

Does nothing.

Spawns a union light 16 units off the surface the player is looking at.

Parameters

  • ply
  • tr

Returns

  • Entity The new light, or nil when the trace hit nothing

On the server

Does nothing on the server.

On the client

Keeps a pale blue dynamic light with an 800 unit radius at the light's position.

Defined in

Does nothing; the light cannot be used.

Defined in