Summary

Functions

Sends the chosen entity to the server to turn its barricade's world collision off.
Sends the chosen entity to the server to turn its barricade's world collision back on.
Shows the "Turn world collision off" property on a mounted gun or its barricade while it collides.
Shows the "Turn world collision on" property on a mounted gun or its barricade without collisions.
Returns the emplacement gun mounted on a barricade.
Freezes the barricade and moves it to the world collision group, after checking Filter again.
Unfreezes the barricade and restores its collision group, after checking Filter again.

Functions

Sends the chosen entity to the server to turn its barricade's world collision off.

Parameters

  • self
  • ent

Sends the chosen entity to the server to turn its barricade's world collision back on.

Parameters

  • self
  • ent

Shows the "Turn world collision off" property on a mounted gun or its barricade while it collides.

Parameters

  • self
  • ent
  • ply

Shows the "Turn world collision on" property on a mounted gun or its barricade without collisions.

Parameters

  • self
  • ent
  • ply

Returns the emplacement gun mounted on a barricade.

Searches a small box around the mount position on the barricade. Assigns the file's local FindAR3At, which is passed to init.lua and cl_init.lua through a temporary global.

Parameters

  • clamp Entity The barricade prop

Returns

Freezes the barricade and moves it to the world collision group, after checking Filter again.

Parameters

  • self
  • length
  • player

Unfreezes the barricade and restores its collision group, after checking Filter again.

Parameters

  • self
  • length
  • player

Defined in